Watch On
A new roguelike invites you to do some terrifying and claustrophobic diving in caves beneath the sea, which is either the least appealing thing you’ve ever heard of or an exciting premise for a spooky game with probably very little space in between. In Feed the Deep you go diving beneath the waves to find resources that you use to keep the cosmic horrors slumbering beneath the world doing just that: Slumbering. As opposed to rising from the depths and devouring mankind and all that.
Though it starts a bit slow, Feed the Deep is an interesting exercise in game design. You’re consistently making risk-or-reward choices as you explore and backtrack in winding cave systems on a limited tank of oxygen, all with the goal of maximizing the resources you pull out and avoiding host…
I love Thief: The Dark Project so much I push for its inclusion in the PC Gamer Top 100 every year (and sometimes I get my way). Seems like Thomas Porta loves Thief too, as demonstrated by the footage of his upcoming stealth game Serpens: Eternal Thievery. As well as a gameplay trailer there’s a video from the current alpha (embedded above), which shows the first 10 minutes of torch-snuffing abbey exploration and has convinced me to add Serpens to my wishlist.
The level has a hand-drawn map, opens with a religious quote, and has fireplaces to crawl through. There’s a light gem in the interface, NPCs hum to let you know where they are, and conveniently placed boxes can be climbed on. Torches can be put out, guard’s bodies picked up, and doors are highlighted when you’re close…
Improve your daily Wordle game with our selection of general guides and tips, read a helpful hint designed to nudge you in the direction of today’s Wordle without giving the game away, or simply scroll or click straight to the January 5 (565) answer—however you want to win, I can help you achieve it.
One…two… three… four… fi-oh no just four greens. Luckily for me, there was only one possible alternative answer after that initial miss, so I was able to clear today’s Wordle nice and early.
Wordle hint
A Wordle hint for Thursday, January 5
Hair or fur that is smooth, glossy, and well cared for can be described as today’s answer. This word can also refer to someone or something that looks exceptionally…
Update: The ESRB has released a statement clarifying that this technology does not “confirm the identity of users,” nor it it intended to scan the faces to minors to determine whether they’re old enough to purchase particular games. It only uses images to determine the subject’s age in order to ensure compliance with COPPA privacy requirements.
“To be perfectly clear: Any images and data used for this process are never stored, used for AI training, used for marketing, or shared with anyone,” the ESRB said in its statement. “The only piece of information that is communicated to the company requesting VPC is a ‘Yes’ or ‘No’ determination as to whether the person is over the age of 25.”
Original story:
Remember a couple years ago, w…
Sail through your daily Wordle with our help. We’ve got some great tips if you’d like to give your everyday guesses a refresh, a clue for the April 23 (1039) puzzle if you’d like some guided assistance, and today’s answer only a click or scroll away if you’re struggling. However you want to play, we’ve got your back.
This game was led by all the grey letters I kept finding, today’s Wordle answer unearthed more by a harsh narrowing of possibilities than any handy green letters I happened to find. I didn’t mind too much, as it worked out brilliantly for me, the right word turning up with plenty of guesses left to spare.
Today’s Wordle hint
Wordle today: A hint for Tuesday, April 23
In a more general sense, today’s answer means to roam or wander, al…
The advent of AI in game development is a touchy subject. Witness, for instance, the reaction to a promotional tweet for System Shock in which publisher Prime Matter used the Midjourney AI software to imagine what the game’s evil AI Shodan might look like. (Short version: It did not go over well.) There are also very understandable fears that AI could be used to replace some—maybe many—game development jobs: Blizzard, for instance, recently applied for a patent on an AI system intended to generate in-game art.
Now Ubisoft is wading into the fray, and based on a statement in the company’s FY 2022-23 year end report, it sounds like it’s ready to jump in with both feet.
“As the world adopts Generative AI at a record pace, GDC 2023 demonstrated its immense potential …
We got a brief taste of Final Fantasy 16 today, in the form of a 19-second clip that was meant to show off Torgal, the game’s canine companion. But poor Torgal’s been overshadowed, and instead, we’re all focused on something far more controversial. Rather than concentrating on our furry friend, players are only interested in one thing: That squeeze hole.
For the love of god, don’t Google that. I’ll just tell you what it means. Apparently, at some point in the recent past, ‘squeeze hole’ became the accepted nomenclature for those times when you have to shimmy through a gap in a videogame in a way that conveniently masks a loading screen. I’m pretty unhappy about such terminology, but this is the world we’ve made and now we have to live in it.
Regardless, you’d …
You know what game was actually alright? Immortals Fenyx Rising. Ubisoft’s Breath of the Wild-like didn’t burn up the charts—we scored it a respectable but not astounding 72% in our Immortals review—but it was a solid game with some funny moments and memorable characters. Characters who will have to remain in our memory forever, I guess, because a new report from VGC says Ubisoft has quietly cancelled a sequel.
According to anonymous dev sources spoken to by both VGC and Kotaku, Ubisoft has killed off a sequel to Immortals Fenyx Rising at an early stage of development, apparently because company brass felt that the first game had struggled to establish itself as an IP, which I think is MBA-speak for ‘people stopped talking about this game about a week after it came out…
The one thing Morrowind had too much of was Morrowind, and now, thanks to CaffeineSnake over on NexusMods, that problem is solved. First spotted by Elder Scrolls YouTuber Micky D, Morrowind Removed gets rid of the island of Vvardenfell entirely, leaving just open ocean (and the island of Solstheim, if you’ve got Bloodmoon installed). To quote the mod’s author, “Vvardenfell removed because y’all can’t behave.”
But it wasn’t enough to just yuck it up at this meme mod and call it a day, I had to experience a Morrowind-free Morrowind. I had to feel it in my very bones. I just dropped the .esp into my Data Files folder like with any other mod and launched the retail version from GOG so I could use the character I made at the beginning of the pandemic.
“Unable to find Region ‘DELE…
I was immediately intrigued by It Comes In Waves on seeing its screenshots and early gameplay on developer Antonio Freyre’s Twitter. It has a dusty, analogue, desert sci-fi setting reminiscent of Dune and Star Wars’ iconic ripping-off of Dune. After playing it, I’m happy to say I can heartily recommend this brief, creative exercise in tension and dread.
Freyre’s previous outing was last year’s Undetected, a retro revival take on Metal Gear Solid. I found the two share a similar philosophy on interrogating videogame violence, as well as a throwback presentation halfway between the first two PlayStations, but otherwise It Comes In Waves is its own beast.
You play as an unnamed wanderer who has done something… unspeakable. The game begins in an Anchorhead-style …